Sam Friedman

Blind Spot

C#, Unity

What it is

Blind Spot is a mobile game built in Unity and written in C#. The goal is to find hidden/invisible “targets” through a hot/cold vibration feedback system with a unique twist: the game uses haptics exclusively, and has no images or audio. The player places a finger on the screen and is “guided” to the target(s) by vibration that increases in frequency as the finger gets closer. Harder levels feature more targets, some of which move. The only way to progress is to be touching all targets simultaneously.


Exhibition:

IndieCade LA 2019

IndieCade Paris 2019

Ludicious 2020


Release:

Google Play